If you’ve followed It’s FOSS for a while, you probably have seen our previous coverage of ArmSoM devices. I reviewed the Sige7 a while back and came away impressed (cheeky headline and all). Earlier this year, we also covered the Sige6, the
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LF Research is the Linux Foundation’s research arm. It was set up in 2021 and publishes studies on how open source is built and used, drawing on surveys and project data. Its latest report, Navigating Open Source Software Development in the Generative
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The kernel’s filesystem mailing list has received an 18-patch proposal this week from Aurelien Desbrieres, the creator of BeamFS. It takes the place of FTRFS, an earlier filesystem he had proposed back in April. Aurelien says he used Anthropic’s Claude to write
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Brax Technologies, the company behind the BraX3 smartphone and the open_slate tablet, opened pre-orders for the Wink last week with plans to ship it in two batches next year. Rob Braxman, a co-founder of the company and known on the web as
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Dank Linux, the Wayland desktop suite built around DankMaterialShell (DMS), has put out its final post on X under that name, bidding farewell to its old identity. Accompanying it is DMS 2.0, codenamed “Heisenberg,” which reached GitHub just a few hours ago.
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Coding agents now decide which SDK to use and which tools to call, though something that works smoothly for a human developer can still leave an agent stumbling. Microsoft built Scope to find those failures. It runs the same task through different
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Last week, we saw a wave of developers determined to reverse engineer everything with AI. This week, there’s a new wave, and to be honest, I like this one better. Some people have found an unusual way of using AI for something
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Anthropic’s Fable 5.1 and Opus 5.5 AI models have been used to write the new Cutefish Desktop for CutefishOS, a distro that was in the news a few years ago. Reion Wong, the creator and developer of CutefishOS, who also runs the
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A new kernel release is here about two months after Linux 7.2, and its biggest draw is performance. Filesystem speedups, scheduler work for gaming, and lower latency for real-time workloads lead the way, with hardware support and a few other smaller changes
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Valve’s October 15 Steam Client Beta changes how the Linux client is built and run. It moves the client to a 64-bit build and runs it inside a Steam Runtime container. Alongside that, a fix for the updater window failing to show
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